Guides and materials for gamemasters, dungeonmasters, referees, storytellers, and players
Want to play your Middle Earth campaign with the 5th edition system? Here are the materials you'll need to make it happen.
Making a character in 5th edition can be a difficult and error-prone. Here's a handy checklist to guide you through the process.
Make your Fighter a force multiplier with the Commander martial archetype for the Fighter class.
A roguish archetype, the scout is a swift explorer moving unseen through hostile territory observing, probing, and gathering information about the terrain, threats, fortifications, and the movements of enemy forces.
Creating a character with the variant custom abilities rules? Use this calculator to make it easy.
A quick combat action reference for new players of 5th edition.
The missing index from the Dungeon Master's Guide, listing magic items by category.
Give your characters an interesting tale with shared background stories or personal secrets.